The
following is a list of related links to accompany your reading:
--
Start log: Sunday, November 5, 2000 1:17:17 p.m. CST
Deena
arrives.
Noah
quietly enters.
Deena
says, "Hi Noah"
Noah
says, "Hi Deena"
Deena
says, "No one is here yet--people wander in and out."
Deena
says, "Do you want to start with a URL or introduction to the
Agent?"
Noah
says, "We could start with the first page of the Agent
site."
Noah
leaves for General Elit chat links
Deena
shares a URL: <http://www.impermanenceagent.com>.
a.c.chapman
arrives.
Deena
says, "Hi a.c. "
a.c.chapman
says, "Hello"
Deena
says, "Noah is checking out the links in the general elit chat
before we start."
a.c.chapman
says, "Okee doke."
Deena
says, "Are there any major questions you'd like to go over?"
Noah
quietly enters.
a.c.chapman
says, "Not particularly. I liked your outline of topics."
Deena
says, "I was going to cover your philosophy behind the agent,
the impermanence on the web, what would we archive, and how
the agent parodies the web."
Noah
says, "I didn't realize that viewing the links would make me
leave."
Deena
says, "Noah, sorry about that. Yeah, we lose more people in
that black hole..."
Deena
says, "But do you see the front page of the Impermanence Agent
on your screen."
a.c.chapman
says, "Where's that?"
Deena
says, "The 'general chat links'."
Deena
says, "Weird. This is not exactly a stable interface."
a.c.chapman
says, "Ahhh the thrill of technology."
Noah
says, "I expect Brion shortly. Just got email from him."
Deena
says, "I was reading The
Impermanence Agent, and viewing Nick's Girl
and the Wolf, and the agent put a particularly apt graphic
on the page. So when I commented on the graphic with Nick, he
looked at me like I was crazy."
Noah
says, "What was it?"
Deena
says, "The story was Red Riding Hood, and the graphic was a
woodcut of the wolf."
Duane
arrives.
Deena
says, "Hi Duane."
a.c.chapman
says, "Hello Mr. Whithurst."
Noah
says, "Hey Duane - meet Adam and Deena."
Salmon
breezes in.
Duane
says, "Howdy y'all"
Deena
says, "Pleased to meet you"
Duane
says, "Likewise"
Brion
arrives.
a.c.chapman
says, "I already know Duane. And hello to Brion."
Noah
says, "Hey - we're all in the same room for the first time!"
Duane
says, ""Yep. How many time zones are represented?"
Brion
says, "Hello, all"
Noah
says, "Hi Salmon - do I know you?"
Margaret
arrives.
Salmon
shakes her head to Noah, "I don't think so."
Noah
says, "Well, we have at least east and west coast time zones,
and I think Deena is Mountain time."
Margaret
says, "Hello everyone"
a.c.chapman
says, "Hello"
Margaret
says, "Is this the place for the joint discussion with trAce?"
Noah
says, "Yep - about The
Impermanence Agent"
Margaret
waves at everyone
Noah
says, "And, of course, anything vaguely related."
a.c.chapman
says, "I'm vaguely related."
MazThing
pops in.
Noah
says, "I have many relations."
MazThing
smiles around
Margaret
says, "I was expecting to see Sue here."
Margaret
says, "Hi Maz."
Noah
says, "Soon, I'd assume."
MazThing
says, "Hi Margaret, she was at WebBoard earlier this evening."
NM
ducks in.
The
housekeeper arrives to cart Deena off to bed.
NM
waves a handy hello to everyone
Noah
says, "Poor Deena, we hardly knew ye."
runran
arrives from trAce
Noah
says, "Right, I meant what does it mean when people 'say' it?"
MazThing
grins at Randy
Duane
says, "Noah, it means I forgot the interface auto inserts 'say'."
Deena
arrives.
Noah
says, "Sorry, it was a bad joke..."
Deena
brushes the snow from her coat as she comes in from the blizzard
outside.
Deena
says, "Noah, ac, Brion, Duane, have you introduced yourselves?"
NM
brushes the sand of his coat as he steps in from the desert
of the real.
Noah
says, "Um.. Not yet."
Noah
says, "We were waiting for you to start things."
Deena
passes around brushes for all as we enter this world.
Deena
says, "Well, let's start with intros. Today we are talking about
The Impermanence Agent, a bizarre thing that takes over your
web browser... :)"
Deena
says, "And that should range us over the web, meaning of permanence,
agents on the web and a host of other topics."
Brion
says, "It doesn't so much take over your browser as watch, and
comment."
Deena
says, "Brion, how does the agent work?"
Deena
says, "Sorry about that. I am still getting over my experience
of reading, which involved multiple hallucinations on my part
and odd pages on the agent's part."
Deena
shares a URL: <http://www.impermanenceagent.com>.
Brion
says, "The agent consists of three basic components client window,
a proxy, and a background processor (which we call the collector)."
Brion
says, "The basic operation is that you configure your browser
to browse via the proxy. The proxy watches what you do as you
browse, and remembers."
Brion
says, "Meanwhile, a little client window pops up that tells
a story, or several stories."
Brion
says, "Those stories modify themselves based on what the proxy
sees you doing."
Brion
says, "That's the really quick version...."
Sue
quietly enters and says, "Hi everyone."
Sue
says, "Hi Noah - nice to see you again."
Deena
says, "Hi Sue, we are introducing ourselves and learning about
The
Impermanence Agent."
Noah
says, "Thanks Brion. Hi Sue."
Brion
says, "The proxy also does some insertions and modifications
as you browse, but the focus is really on the story being told
in the little agent window."
a.c.chapman
says, "I think that's a good, quick, technical overview."
Noah
says, "Though those insertions in the window are the ones that
most upset people - and make it hard to show it on the same
machine with other web works. Which isn't all bad : )"
Deena
says, "What is the reasoning behind the insertions?"
Brion
says, "Actually, I had an interesting insertion just connecting
to the MOO."
Deena
says, "What was it?"
Helen
arrives, like a train from Platform 9 and three-quarters.
Deena
says, "I was telling Noah and a.c. earlier about reading Nick's
piece and finding an old fashioned woodcut of a wolf in his
retelling of Red Riding Hood. It was eerily appropriate."
Deena
says, "Hi Helen, we are talking about The
Impermanence Agent -- and how it inserts images into other
web pages."
Brion
says, "The insertion I saw is gone now, maybe still existing
temporarily in my browser's cache. Eerily appropriate."
Noah
says, "The reasoning behind the insertions is that the Agent,
in a sense, 'writes back' to the user and comments (it's an
opinionated Agent) both in the space of browsing and in its
own window."
Deena
says, "How do you see the interaction between the agent and
the web? What happens when people can no longer "Tell the
difference" between your story and the stories on the web?"
Deena
shakes her computer and restarts.
Margaret
says, "Randy, with all those gravestones does it have something
to do with you?"
Margaret
says, "I've turned it off. It was interfering with my typing."
Noah
says, "Well, we see the Agent's story as taking a week to tell.
This is a week of the story being altered, but also a week of
the Agent's insertions/interventions in the user's browsing."
Helen
says, "What happens after the week is up?"
Deena
says, "Yes, what do you see as the 'end goal'?"
Noah
says, "Well, if you browse much, the Agent's original story
has been mostly or completely replaced by 'customizations' drawn
from the material you've browsed."
Salmon
says, "What governs the agent's 'Opinions'?"
Brion
says, "The agent will still tell a story. After a week it will
(if all is working right anyway) be almost unrecognizable."
Margaret
says, "Was it just a co-incidence that it kept on about gravestones
when I have just brought back a bridal bouquet and put them
on my husband's ashes in the front garden--weird Irish custom?"
a.c.chapman
says, "Somewhere around that time, the Agent's story has been
supplanted by the User's story. That is, the story of their
browsing."
Deena
says, "I'm curious. Why are there no traditional text links
in your work? Why does the Agent's story have no links at all?
Why does the agent present a page at the beginning of the reading?
How did you determine what to present?"
Brion
says, "The opinions are meant to emphasize the subject of impermanence."
Noah
says, "We talk about the Agent as having an 'extremely lightweight
intelligence model' -- which is jargon for saying that the Agent's
opinions and processes are just collage, pattern matching, etc.
These of course are also the tools of AI that makes greater
claims."
Deena
says, "Is there a pre-programmed pattern?"
Brion
says, "The idea is that the agent is watching and reacting,
not that it should be interactive in the more direct lots-of-buttons-to-press
sense."
Deena
says, "Will the patterns change as web pages and websites change?
Will it plan new links to go to?"
Deena
says, "So the agent is doing the interacting for the reader?"
Brion
says, "No, the reader is interacting with the web in a normal
way. The agent is commentary on that."
a.c.chapman
says, "It's not really doing anything for the reader, so much
as each informs the other."
NM
says, "This is a great feature of the Agent. It uses an existing
interaction mode that is useful and which everyone on the Web
already knows about, and engages in all the time."
Noah
says, "Back to an earlier question - if you look at our other
work there are also no traditional text links. I don't like
them, frankly. I think if they are emphasized it's like unintended
punctuation, and if they're hidden they leave people guessing
'where's the link' all the time. But I know they work in the
work of other people."
Deena
says, "So rather than providing traditional links, you provide
a link at the beginning of each session?"
DreamHawk
arrives from Main Area
Noah
says, "No, browsing takes the place of linking. That's the user
input."
Deena
says, "Hi DreamHawk, we are talking about links, browsing, and
ways of doing that with The
Impermanence Agent."
NM
says, "Are 'links' a useful way to describe the arrangement
of elements in the Agent? I wouldn't use the term, myself."
DreamHawk
says, "Hi all"
Deena
says, "Good point, Nick."
a.c.chapman
says, "I think the difference is that we're (at least I) am
not particularly interested in making web sites that are art,
so much as art that is on and dealing with the web."
Deena
says, "Back to Brion, this work parodies "The fantasy of
the agent" by presenting almost an anti-agent. What do you see
as the role of agents on the web--how will and can they work,
and why?"
Noah
says, "Still, I think it's hypertext. If we go back to Ted Nelson,
for his 'chunk-style' hypertext is just one kind. This sort
of recombination is also in his early taxonomies."
Brion
says, "We do show the user pages from our 'gallery', which is
basically a set of web pages that we find interesting and relevant.
But I think we do that mostly to spur the user to keep browsing."
Deena
says, "How did you determine what pages to put in the gallery?
Is the gallery static, or does it change as new pages come into
the web--and ones in the gallery leave as 404s?"
Brion
says, "The gallery is lovingly generated by hand."
Noah
says, "The gallery changes every month, at least. We find sites,
and yes, sites go away..."
Deena
says, "So you control the gallery and what people start with?"
Brion
says, "It's always sort of self-referentially cool when we find
that a gallery page has gone 404 on us."
Deena
says, "It strikes me that you have no idea what most of your
readers are going to end up reading. And yet you seem a particularly
language-concerned writer. Do people ever ask how you feel about
this loss of control? It seems even more profound than the supposed
losses of hypertext authors in general."
NM
says, "Deena, do any of us have any idea what most of our readers
are going to end up reading?"
Helen
apologises but has to go to bed to nurse a cold.
Deena
says, "But the agent 'loses control' in ways other than traditional
hypertexts do. In most works, you can still keep people in the
same corral, here you are commenting on a much broader plan
of travel."
NM
says, "Bye, Helen"
Helen
wishes everyone a quiet good night
Noah
says, "Well, the Agent is still very concerned about language.
And I think this role for readers in the language - one of finding
the materials for recombination through their daily browsing
- is more appropriate than 'adding' to the story."
NM
says, "The 'corral' only ensures that people can't get beyond
certain set of texts -- not that they will actually bother to
read those!"
Brion
says, "When we were first thinking about interesting things
the agent could do, we talked about having it react in specific
ways to certain kinds of content. But the web (and peoples browsing
habits) are too broad to support that."
Noah
says, "We're lucky in that Duane is here. He wrote the language
recombination parts."
Brion
says, "And really it's more interesting to deal with the web
in a more general way."
Duane
says, "I believe the push of the project is to call attention
to missing pages or images on the web for the reader. Instead
of just bumping into a missing page and instantly going forward,
the agent calls out to the reader the fact that something someone
created is gone. Sort of a mourning ritual."
Sue
says, "I'd like to ask a question about popular culture."
Sue
says, "Have you identified aspects of the agent which are
similar to, say, the way young people are using phones?"
Noah
says, "Tell us more."
Sue
says, "It seems to be getting more and more complex - are
there similarities there or not?"
a.c.chapman
says, "In the _Telephone Book_ sense?"
Sue
says, "phones + sms + global positioning etc."
Sue
says, "a.c. I don't know what that is."
Deena
says, "And let's not forget wireless 'life tools' where the
phone, internet, information, etc is in your palm."
NM
says, "Busy signal = server capacity reached; no answer = 404"
Sue
says, "yes Deena."
a.c.chapman
says, "Oh it's this great book by Avita Ronnel(?) examining
our interaction with phones."
Carolyn
arrives.
Sue
says, "Does that mean no, Noah ?!"
carolyn
says, "Hi"
Sue
says, "Hi Carolyn"
NM
says, "Very nicely designed book, too."
Noah
says, "Um. Still thinking about the question."
Sue
says, "Ok, a.c. no I don't know that."
Deena
says, "Hi Carolyn, we are looking at the ways the Impermanence
Agent comments on modern life, e.g. telephones."
Noah
says, "I've mostly thought of the Agent in the context of the
history of hypermedia and the current web."
Sue
says, "Not so much comments as mirrors popular culture usage."
Carolyn
blushes, I must confess I don't know much about it.
Sue
says, "Perhaps I'm not being clear..."
Noah
says, "I don't think there's as much of a promise of permanence
in this history of phones. People change numbers all the time.
Of course, now we're told we'll have lifetime phone numbers.
Perhaps tattooed on our necks?"
DreamHawk
says, " Is it OK for a stranger to just jump in here ?"
Sue
says, "I mean that the complexity of your agent is similar to
the complexity of the way people interact with wireless technology."
Deena
encourages DreamHawk to jump on in
Brion
says, "I don't think we're commenting so much on the underlying
technology as the way in which people have been using it to
build sites on the web...and to let those sites get old and
stale..."
Carolyn
says, "Whoops, sorry, phone" and disconnects.
Noah
says, "Well, most of the Agent's complexity is hidden from the
user."
Deena
says, "Yes, I wanted to figure out how we are seeing impermanence--on
the web, in technology. When everything is obsolete so quickly,
what is being saved and how are we saving it?"
DreamHawk
says, " I have been following this for all of 3 minutes (and
breezed quickly through the website -- but this is a problem
for me as a webmaster (style content) and I have come up with
my own solutions."
DreamHawk
says, "I was wondering what the agent actually does ?"
Noah
says, "Exactly. And is the idea of saving it just a fantasy?"
a.c.chapman
says, "Solutions?"
Deena
listens to Dreamhawk's solutions for impermanence
Noah
says, "Is there a way that DreamHawk can see Brion's writing
from earlier?"
NM
says, "No! It's gone forever!"
Noah
says, "Hee Hee."
DreamHawk
says, "Yes.. I have been putting the entire content of the website
into a database and then serving the pages from the database
using CGI."
Duane
laughs.
Deena
says, "Right and what exactly are we saving? The impermanence
agent counts losses (so far we have experienced 9 losses, etc.)
But what are these losses, and what do we mean by saving material?
What would be the opposite of these losses?"
Noah
says, "Right. Would the opposite be the Library of Alexandria?"
DreamHawk
says, "There are fields in the database which determine things
like last access and freshness etc and when people access the
pages in the site, it shows content based on most-viewed and
most recently updated. "
Noah
says, "Why, after all, did Alexander sack Persepolis - then
the center of world knowledge?"
Deena
says, "Duane, basically, the agent comments on your browsing,
telling a story that incorporates the pages you are viewing."
Brion
says, "But the content in the database is still going to get
stale...just making sure that content exists 100 years from
now doesn't mean that the content will still be meaningful."
Deena
says, "Right, what did we lose in the libraries of Alexandria?"
Sue
says, "I have to go too - apologies."
NM
says, "I also want to hear some about the project as a e-lit/art
project with many collaborators, and hear some about how that
worked, what were some of the joys and irksome moments."
NM
says, "Bye Sue."
Sue
waves.
Deena
says, "The Agent is a collaborative piece. Can you tell me more
about the collaboration and its development?"
Noah
says, "Well, when we started, I was the only person who knew
everyone involved."
Brion
says, "I still haven't met Adam face-to-face."
Noah
says, "But now we're one happy family."
Deena
hands juggling balls out to all so we can juggle four or five
threads of the conversations.
Deena
says, "Noah, how did you get everyone together?"
Noah
says, "Yes, I was the first to contact everyone. Duane and I
were working on a piece called 'Raku Writing' with sentence
blending."
Duane
get's a far off look in his eyes thinking about the old days....
Noah
says, "Then I was invited to do a piece on mapping the web by
Plexus, and I started talking with Brion about a fantasy Agent
as a method of mapping."
DreamHawk
says, " Yes.. sure, but at least the content is "prioritized"
so you don't get 404's and you get some sort of indication of
currency."
Deena
says, "Dreamhawk, even with the database, we lose the information
that was previously in the database and has been updated or
supplanted."
Noah
says, "DH - I agree it's a noble goal. See Neilsen's piece on
'Web
Pages must Live Forever' - but it's still a long-term fantasy.
It's like the dream of living forever personally."
Brion
says, "There's also no guarantee your site will still exist
in a few years."
DreamHawk
says, " O.. Do we? Why would that happen Deena? The database
grows and I am working on a process that archives out older
stuff so it sticks around..."
Deena
says, "Actually, there is no guarantee that CGI, databases,
or other web technology will be around in a few years. What
happens to the story then?"
Noah
says, "Actually, the Agent might break with the next browser
rev."
Deena
says, "And how much do we archive before we drown in a wash
of 'no longer relevant' information?"
Deena
says, "How do you view the impermanence of The
Impermanence Agent itself? "
DreamHawk
says, "Good question Deena.. I suppose it depends (in this case)
on me.. That is better I think that on relying on the individual
contributors."
a.c.chapman
says, "One of the problems is that, email is very similar to
the phone and fax machine -- in that, hypothetically, you could
operate with anyone from anywhere, provided a reliable carrier
signal. But face to face meetings might have expedited certain
things, especially in the development process. Plus it's always
nice to break bread with your collaborators."
Deena
says, "What was the impetus behind the agent?"
NM
says, "I like some of the more ad-hoc responses to Web impermanence.
I think the Google
cache is a great thing and a very intelligent approach,
which isn't trying to save the Web forever but actually manages
to be very useful -- and to point out impermanence."
DreamHawk
says, "I have a slightly different question --I run an email
discussion list which has been on the go since 1995. There are
over 60 email messages that have been sent to the list which
I have archived. I have changed the list home about 4 times
and every time carried over the archive -- I don't have any
solution to the problems that that generates..."
Deena
says, "Nick, what is the google cache and do you have a URL?"
Noah
says, "I'd already been working (since 1993) on an essay about
impermanence and hypermedia."
Deena
laughs about the URL because she is thinking about how to archive
this chat...
NM
says, "Deena, when you search at www.google.com you have the
option to go to the actual site or Google's cached version."
Brion
says, "Exactly...the back end software keeps changing. We're
doomed to an impermanent web."
Deena
says, "As the agent says "We suffer, apparently, with each 404.
There is continual talk of the Web being undigestible, uninteresting,
uncomfortable, and difficult to understand. Yet we do not wish
to abandon it, for all our talk of its faults."
Deena
says, "Why are we doomed to an impermanent web?"
NM
says, "For a while after a site goes down, its 'ghost' persists
in the Google cache. You can't find the 'real' site but you
can look at the cached content. Same thing happens in your own
browser cache, of course, but this is more Web-wide."
Noah
says, "Duane pushed for the project to start with a traditional
story, rather than commenting, because the combinatorics of
trying to tell a story just by commenting were too big."
a.c.chapman
says, "Doomed?"
Deena
says, "Why can't we figure out what is worth saving and how
to save it in the browser wars and upgrades?"
NM
says, "That's what we *have* to do..."
a.c.chapman
says, "Who would decide?"
NM
says, "If anything is to be done, I think."
Brion
says, "Because life is impermanent. A site will only be "alive"
as long as someone actively maintains it, and we've seen where
that gets us."
Deena
says, "I think that starting with the story works well, we are
pulled into the storytellers life and more interested in his
commentary."
Noah
says, "And then we hooked up with Adam and started working out
more of the real look of the thing..."
Noah
says, "So, this is basically what the collaborative process
was like. We all got into the same concept, and we talked through
it in various configurations until we got to the Agent we have
today."
Deena
says, "Margaret, any ideas on how to determine what to save?"
Noah
says, "If we look at http://www.afterlife.org
we see people who want to keep your website dynamic even after
you die. The final archiving fantasy."
DreamHawk
says, "I suppose that the web in it's current manifestation
is the best that we have. The new initiatives in things like
FreeNet are interesting in that they free the website from a
single machine (potentially) with content being cached automagically
at "nodes" nearest to the "places" where it is requested most.
While it does not add any sort of permanence, it is a completely
different concept of archiving."
Deena
says, "Fantasy in a lot of ways--as it too depends on someone
to maintain the archive."
NM
says, "As Brion says, that doesn't make the saved material 'live,'
any more than an 1922 newspaper's classified ads are alive,
but we can preserve a selection of things (not the whole Web)
to give us some idea of what the Web was like and what people
communicated and wrote about."
Margaret
says, "None at all Deena. I think it must be left to the individual
in most cases."
Brion
says, "There are people who spend a lot of time and effort trying
to maintain old computer equipment (punch card readers, 8-inch
floppy drives, etc). As time goes on it gets very hard to retain
the ability to use old information."
Noah
says, "The story is about the same topics. What is archived
and lost. What would have been better to lose."
Brion
says, "I think there are a lot of things working against an
eternally living web."
Margaret
says, "However where a group of individuals agree something
is really worth saving perhaps they could set up a trust (with
lottery money?)"
Brion
says, "I think the fascinating thing is that right here in this
chat, as everywhere else, the first question people asked is
"How do we stop this?"
NM
says, "I find a more serious problem than the lack of an ever-living
Web (which I agree is a hopeless dream) -- even a good archive
is not being kept."
DreamHawk
says, "We have an institutional problem with this. When all
the communication was on paper, the "University Archive" would
get copies of everything, but in the last ten years with the
move to email as a primary form of communication, most of that
has been lost, and it is only now that they are starting to
address the problem."
Margaret
says, "Most things are saved by accident anyway."
NM
says, "Noah, did you bicker about who would do what?"
Deena
says, "Noah, did you save the configurations?"
Deena
says, "Brion, good point. Is the question how do we stop this,
or is it what are we doing?"
Noah
says, "About the University archives. It's funny. Institutions
are moving in two directions. They're trying to figure out how
to archive electronic stuff - and also how to destroy it all
on a regular basis so they don't get caught like Microsoft.
Often institutions have someone in charge of both efforts."
a.c.chapman
says, "I think the argument, for me, for keeping those old technologies
alive is that certain stories are explicitly tied to said technologies.
Noah and I have a friend, Nick, who has a large store of old
machines specifically for this reason. -- However I would argue
that we need to start thinking of computer related stories and
art in much the same way we classify "Happenings" or "performance
art". In that there's an acknowledged temporality."
Deena
says, "The agent says 'We suffer, apparently, with each 404.
There is continual talk of the Web being undigestible, uninteresting,
uncomfortable, and difficult to understand. Yet we do not wish
to abandon it, for all our talk of its faults.' What are the
advantages in the web? Why don't we want to abandon it?"
Brion
says, "I think the first question is always going to be, 'How
do we stop this?' Just as when an aged relative is dying. It
takes more thought before we arrive at a place where we can
celebrate the change, painful as it may be."
Deena
says, "a.c., so the Impermanence agent is a performance piece,
with a time limit? "
DreamHawk
has disconnected.
a.c.chapman
says, "In a sense, yes."
Elizabeth
arrives.
Noah
says, "I agree with a.c. (aka Adam). I think electronic lit
is like theatre. You have to remount it each time you want a
new audience to see it, and some pieces are too specific to
a time and place for that to make sense."
Deena
says, "Hi Elizabeth, we are talking about ways of viewing web
work as time-dependant rather than archived and accessed centuries
from now."
Noah
says, "I also agree with Brion. That's what the piece is all
about. It's not about irony, really. It's about struggling to
accept impermanence."
Duane
says, "As far as losing items developed on older hardware, you
can look to the number of emulators created to allow people
to run programs [granted mostly old atari games] on newer hardware.
I believe that as things progress, the items from the past that
are desired will be accommodated."
NM
goggles at the existence of a work of art created in the 1990s
which is not about irony.
Deena
says, "Yet we have records of performance art, records of plays.
Will we have records of elit?"
Brion
says, "There's a wonderful book called _Making_Loss_Matter_
that's about this subject--the idea that we're always losing,
all the time, but that we should see how these losses make us
better people."
Elizabeth
says, "Brion, who is/are the author/s of that book? sounds important."
Brion
says, "It's by David
Wolpe"
NM
says, "Records of e-lit ... we're workin' on it!"
Brion
says, "I have an Infocom interpreter on my palm pilot...does
that count? :-)"
NM
says, "Brion, it certainly does."
Noah
says, "I know. It's very old fashioned in some ways. That's
why it's good we're with fiction writers today. We can be painfully
lacking in irony some times, but we accept the idea..."
a.c.chapman
says, "In the same manner, probably. Video tapes (doomed medium)
of performances."
Noah
says, "Nick and I are working on a project that's going to both
use emulators and engage in other kinds of archiving. I ride
the fence thoroughly on this one."
NM
says, "Infocom was a publishing house / software company which
published about 30 interactive fiction works of the text adventure
sort in the 1980s"
Deena
says, "Right, The Impermanence Agent seems to parody archiving,
and yet your New Media Reader project engages in it. Is there
something here you need to explain?"
Deena
says, "Nick, are those still available?"
NM
says, "Yes, Deena."
Frink
quietly enters.
NM
says, "The New Media Reader is a reader, not a true archive,
but it has as one of its purposes to preserve a handful of the
most important works."
Brion
says, "Noah is dodging explaining that one....."
Deena
says, "Hi Frink, we are talking about the impermanence agent
and now we are onto the idea that elit is like performance art,
and can't be archived."
Margaret
says, "Thank you for the most interesting discussion. I hope
we will enjoy more of these joint sessions. I have to go now,
I am afraid."
Deena
says, "Brion, could you help explain it?"
Deena
says, "Thanks for coming. Please give me your email and I will
send out announcements of future chats or check http://www.eliterature.org/com/index.shtml"
Brion
says, "Well, I'm not Noah...but his work on the New Media Reader
is definitely an effort to archive some works that deserve to
be kept alive. So in a way it is a battle against impermanence."
Brion
says, "...which is not to say that the reader will necessarily
continue to be published indefinitely. It's a temporary stay,
not an eternal guarantee."
NM
says, "Did Noah derezz?"
Duane
says, "Which is the best anything can hope for [a temporary
stay, that is]."
Noah
says, "Had to go to the little dying things room."
a.c.chapman
says, "It's interesting to think that if the New Media Reader
is widely read/used, then it will go a long way towards creating
a Cannon. Which is to say that certain emulators will be kept
around long enough to read said works."
Deena
says, "Noah, we are wondering about the dichotomy in preserving
lit in the New Media Reader and the attitude in the Impermanence
Agent, which is embracing impermanence."
Deena
says, "I hope the cannon embraces a variety of media and old
emulators so that many different works can be viewed."
Noah
says, "Well, in a way the NMR project is an attempt to shape
the field, and to give a history to a field that many people
think started in in 1994."
Deena
says, "Yet this is the same way it has always seemed to work,
we lose everything but a particular cannon, and view the world
through those eyes only..."
Deena
passes out dinosaurs for all of us who were here before 1994.
Noah
says, "It's true - though the goal is not a cannon."
Brion
says, "Cannon's aren't permanent either, though. How many here
have read the Aeneid?"
Noah
says, "The goal is to get people to start looking backward."
a.c.chapman
says, "Well, yes, but there's always fringe works being brought
back into the cannon: witness Zora
Neal Hurston."
NM
raises his Aeneid hand.
Noah
says, "And witness the only Greek works we have being the ones
that were preserved for their value in teaching the language
- not their literary value."
Deena
raises hers as well, then thinks about Tantalus,
which is piecing together the myths that were "lost" outside
the cannon.
Deena
says, "We are always reinventing cannons and seeing other histories
through a distorted perspectives. Maybe it is the illusion of
being able to access all of this information that has spawned
differing archive fantasies?"
Noah
says, "Is there anyone here but us meeses?"
NM
says, "So, what's next for the Impermanence Agent team? Or for
team members? What projects are brewing?"
Deena
says, "You can also hit 'look' at the top of the screen to see
who is in the room."
Noah
says, "Well, there's an idea for telling a story through censorware."
NM
says, "@who, the sound that an OWEL makes."
Deena
says, "Right, we are doing the OWEL workshops the last Saturday
of the month, if you have projects that we can workshop."
Noah
says, "And also a couple of ideas brewing for altered video-mirror
pieces. One at least involving text (my great love)."
NM
says, "How about the non-Noah Agent people? Do you have things
in the works?"
Deena
says, "I am playing with fractals and Flash with Robs Swigart
and Kendall."
Deena
says, "And playing with some ideas for geometric structures."
NM
says, "Are either of you collaborators going to be at the Boston
conference next weekend?"
NM
says, "Deena?"
Noah
says, "a.c. is brilliant with FLASH."
a.c.chapman
says, "Well, Noah and I are doing the censorware thing together,
and are collaborating on at least one video/text/mirror piece.
Naturally we have other collaborators who are very skilled in
their particular fields."
Deena
says, "Nick, I wish I could, but I will be in Seattle."
a.c.chapman
says, "Aww shucks."
NM
says, "Deena, you mentioned, but are Rob or Rob coming, do you
know?"
a.c.chapman
says, "I'm also doing some solo projects one art project which
will be in either Flash or Director."
Noah
says, "Actually, a.c. should go to the Boston thing if possible.
Could Nick share the URL?"
Deena
says, "I'm not sure if they are."
NM
shares a URL: <http://www.enarrative.org>.
a.c.chapman
says, "Boston?"
Deena
says, "a.c., where do you live?"
a.c.chapman
says, "NYC, well, Brooklyn. ex-Seattle."
Deena
thinks Brooklyn is at least within driving distance of Boston.
a.c.chapman
says, "I've heard this."
Noah
says, "I think this has gone really well. I must admit to being
new to chats."
NM
says, "The conference is 'full' so you should contact the appropriate
parties very soon to see if there's a way to go, if you're interested."
Deena
says, "Talk with Mark Bernstein bernsteinateastgate.com"
Noah
says, "Has anyone who's not an author of the system used the
Agent? any comments/responses?"
Noah
says, "Tell him we sent ya."
NM
raises his having-used-the-Agent hand.
Deena
raises her hand along with nm's.
Noah
says, "Comments/responses?"
Deena
says, "I keep having to turn it off and go back to the beginning.
I tried the test version, and got booted off."
Noah
says, "Oh..."
Deena
says, "I like the gallery idea, and it would be cool to be able
to access all the links in one place to see the range."
Deena
says, "I really like the commentary and the stories involved,
they become compelling. I like the way that they stay on the
screen so you can view the other pages and go back to the commentary."
Brion
says, "What do you mean turn it off? What stops working?"
Deena
says, "My browser won't go on line."
Noah
says, "But we like people to be surprised, when they come back
from a break, to see the new gallery page."
Deena
says, "Can you show them all AFTER the week?"
Noah
says, "Hey - how do we whisper?"
Deena
says, "page NAME 'Message'."
NM
says, "No."
NM
says, "Whisper 'Psst...' to NAME."
Elizabeth
says, "Goodbye; I'll hope to catch up on the whole discussion
tonight."
NM
says, "Page also gives you an annoying buzzing sound (although
it works outside the room you're in)."
Deena
says, "Thanks for coming Elizabeth. The archive will be up by
Tuesday."
Elizabeth
says, "And try slash msg for whisper."
Deena
says, "Wow. I have never gotten sounds in the MOO..."
Noah
says, "Sorry to get us off-topic with that."
a.c.chapman
says, "It's been interesting crafting the agent for those who
we'd like to see it (everyone) and those who we think will actually
see it (the computers/art/writing people whom we invite personally."
NM
says, "No, a textual buzzing sound."
Deena
says, "a.c., it is hard to get readers, especially for completely
new reading online."
Deena
says, "I find myself wanting to blame the Agent for everything
that has gone weird with my computer over the last month or
so, simply because it *does* do bizarre things..."
Deena
says, "I still find people who say they just don't want to read
online."
Noah
says, "That's kind of cool. The Agent as Microsoft. As everything
that breaks."
NM
says, "That's what you get for violating boundaries."
a.c.chapman
says, "Well, my experience has been that getting anyone who's
not in "the culture" to read anything online is difficult.
But then, realistically, I think the project is aimed at people
in a culture who are aware of what we're commenting on."
Deena
thinks it is a very good thing Noah can't hear me swearing at
the computer every day...
a.c.chapman
laughs
Noah
says, "At least we're close to your heart if you're swearing
at us."
duane
says, "NM, what do you mean by violating boundaries?"
Deena
says, "a.c., I think this really does appeal to people in the
know, who can figure out what you are parodying."
NM
says, "If you have a program that appears to mess up your desktop
in some way, for instance if Dogz or Catz went and moved your
trash can around, you would tend to blame that program for times
when your desktop was screwed up. "
a.c.chapman
says, "I must confess, I'm not a particular fan of reading online.
When I edit my writing, I print it out and mark it up. Same
when someone sends me something longer than a couple pages.
-- however the medium is the first opportunity to really try
something new with "form" for the first time in 1500 years of
writing."
Deena
says, "Right. And when I get hallucinations of pictures that
weren't on the page, or when I get lines of bizarre text on
a web page, I blame the Agent."
NM
says, "Similarly, Deena blames the Agent for Web screw-ups,
because it's clear that the Agent screws with things on the
Web in the way nothing else does."
Noah
says, "a.c. you might get challenged on that one."
a.c.chapman
says, "I'm open."
Deena
says, "Noah, how would a.c. get challenged?"
Noah
says, "Just I think lots of people think their work was
something new is form. Say, the folks who started writing sonnets
(who aren't here, I realize)."
Deena
says, "I too have a hard time reading online--I still read books
when I want to relax... But I keep thinking I will miss too
much if I print it out."
Deena
says, "If you can write something on paper, you should--it's
a lot easier and it doesn't break. But...what the agent does--and
what a lot of this does is work with the media so you can't
separate the two."
Noah
says, "But the immediacy of the feedback loop... it maybe allows
forms that are enough of a break that our peers wonder aloud
if they should be called writing. So I suppose that's a break."
a.c.chapman
says, "I would say that Ovid and _Void_
have more in common than they have differences. Whereas, I'd
say the agent is completely different. But in in 50 years, I
may say the agent is the same."
Deena
says, "a.c., do you have a URL for Void?"
NM
says, "Hmm, what about _Rayuela_ and _Afternoon_?"
noah
says, "I hope we're all here in 50 years. One weird thing about
working on the Agent is how many people chose to me have die
during that time."
NM
says, "That's a print work, Deena."
Deena
says, "Yes, there may be some wildly different things out there
in 50 years."
Deena
blushes.
NM
says, "By Georges
Perec, trans. Gilbert Adair"
Deena
says, "Thanks. I'll look it up."
Noah
says, "With no letter 'e' anywhere in it."
a.c.chapman
says, "No, it's a book by (help me out here Noah) .. Perec,
George. A novel written entirely without using the letter "e".
then it was translated into English!"
NM
says, "Which I didn't realize was an anagram of 'Ovid.'"
Noah
says, "Hee hee."
a.c.chapman
says, "That _is_ amusing."
The
housekeeper arrives to remove runran.
Deena
passes out palindromic and anagram glasses
NM
takes a drink from the anagram glass
Noah
says, "Does he get smaller?"
a.c.chapman
says, "And Le-on's getting laaaarger!""
Deena
says, "Well, I think we will just have to wait the 50 years
to see how this shakes out."
Noah
says, "Is that a wrap-up comment?"
NM
says, "Hopefully we can upload our brains extropian-style onto
large hard drives and see how it turns out in 500 years."
Brion
says, "That's something to hope for?"
Deena
hands out extropian-style brains and 50 year passes and then
500 passes.
Duane
says, "I'm with Brion on that one..."
Noah
says, "How embodied is information, after all?"
a.c.chapman
says, "Dualists."
Noah
says, "People like Hayles and Drucker have been writing well
on this subject."
Deena
thinks that in 500 years people will be thinking about far more
different things than our current elit techniques.
Deena
says, "Noah, do you have the references."
NM
says, "That's no way to think, Deena."
Deena
thinks we are thinking in far different ways than the first
novels and exploration books of the 1500s, so...
Noah
says, "Hayles is readily available as _How
We Became Posthuman_"
Duane
says, "Sorry team, but I've gotta get going. Deena, thanks so
much for hosting our first get together...."
a.c.chapman
says, "I think our stories are basically the same. Just new
language."
Brion
says, "Bye, Duane! Good to 'see' you again..."
Deena
says, "Thanks for coming you guys. It was great to have this
chat."
a.c.chapman
says, "Bye Duane."
NM
says, "Great chat. Thanks to all the Agent-creators."
a.c.chapman
says, "Thanks for coming."
Deena
says, "Yes, the Agent has been a lot of fun. Weird, but fun."
Duane
sheepishly bows
Noah
says, "Bye Duane! Let's get together - all of us - for physical
some time."
a.c.chapman
says, "How novel."
Brion
says, "Huh. Where?"
Noah
says, "Drucker has an essay that's in the SIGGRAPH
Art and Culture Papers from last year - that may also be on
her web page - on the difference between computer graphics or
algorithm as pure info or embodied info."
duane
says, "That'd be nice. I think we'll be in NYC in the Feb./march
thing. "
a.c.chapman
says, "That'd be great!"
Noah
says, "We will probably have an opening at The New Museum in
Jan."
Deena
says, "Are you guys all going to DAC
in April?"
Brion
says, "That'd be worth coming together for."
a.c.chapman
says, "Yes."
duane
says, "Well then sounds like I oughta plan on getting out there
in Jan."
Deena
says, "An opening of what, Noah"
Noah
says, "Let's wait for confirmation..."
Duane
says, "Brion, a.c., Noah, see ya later. Next year in NYC."
Noah
says, "Well, Deena, there's going to be a show of web art at
the new space for NY's The New Museum of Contemporary Art. We've
recently been invited to be in it, but we don't want to publicize
much until we see the real info."
Brion
says, "Who is this housekeeper, anyway?"
Noah
says, "An Agent?"
Brion
says, "She's trying to hide the impermanence of the chat room,
isn't s/he?"
NM
says, "I'm headed off, too."
Deena
says, "Right, she wants the illusion of permanence."
Noah
says, "Or at least no reminders of impermanence hanging around."
Deena
says, "But I think she is also an impermanent figment of the
MOO."
NM
has disconnected.
Deena
says, "I'm headed out too, to go play in the snow which has
just stopped falling."
Deena
says, "Thanks again, you guys"
a.c.chapman
says, "zing you were in the chat."
Deena
has disconnected.
Brion
says, "Just us agent-creatin' types now..."
Noah
says, "Us meeses."
Brion
says, "I'll be off too....talk to you later..."
a.c.chapman
says, "Bye all. Good to talk to you Brion, and to you too, Mr.
Wardrip-Fruin."
a.c.chapman
has disconnected.
Noah
has disconnected.
Brion
has disconnected.
--
End log: Monday, November 6, 2000 11:16:36 am CST